Silicon Valley Part II: Computer History Museum
From the Intel Museum, we headed along Silicon Valley to Mountain View, CA to the Computer History Museum. The Computer History Museum is dedicated to preserving the artifacts and history of the Information Age. It has the largest collection of computer-related artifacts in the world. The collection includes hardware, software, photographs, movies and videos, and documents. Admission is free, but donations are accepted.
The Intel Museum traced the company history, which is closely linked to personal computers. The Computer History Museum, on the other hand, looks at the history of all computers from the earliest roots in mechanical devices such as the abacus, mechanical adding machines, and slide rules. The photo below shows a collection of slide rules.
Finding slide rules in the museum made Paul feel a little old because he started his engineering career using a slide rule. He remembers having one hanging from his belt as he went to engineering classes in college, and he used one for the first few years of work until electronic calculators became available.
The star of the museum was an early mechanical computer first proposed by British mathematician and engineer Charles Babbage in 1822. Logarithmic and trigonometric tables were used in many mathematical calculations, and Charles Babbage was dismayed at errors he found in mathematical tables of his day. He proposed a mechanical device that would calculate the numbers that appeared in the tables by solving polynomial equations using finite differences.
Although the British government originally funded building the machine, funding was withdrawn when Babbage asked for more money without having made any apparent progress. In reality, he did make some progress, but the real problem was the degree of machining accuracy he needed wasn't available at the time.
In the late 1840s, Babbage proposed a design for a simpler machine, which he called Difference Engine No. 2, but he could not obtain funding and nothing was ever built during his lifetime. In 1989, London Science Museum built a Difference Engine No. 2 to Babbage's design, and with a little debugging, the machine worked. In 2000, the printer section of the machine was completed.
The Computer History Museum has a duplicate Babbage Difference Engine No. 2 on temporary loan. This duplicate machine was built by the London Science Museum for a private collector in the United States. It was this private collector who funded completing the printer section for the machine at the London Science Museum in exchange for building a duplicate machine for him. The cost of the machine wasn't disclosed, but the museum had to insure it for $4 million when it was shipped to them. The Babbage Differential Engine No. 2 is shown in the photo below.
We were fortunate to be there for a demonstration of the machine. The Babbage Difference Engine No. 2 is made from steel, bronze and cast iron. It weighs an estimated five tons and has over 8,000 parts. The machine is powered by a hand crank, which turns a series of cams, gears, and levers. Paul was fascinated watching the gears turn and clank up and down as the machine went through its calculations. The results can be read from the last column of wheels. The machine can also print the results on a paper roll and can make an impression of the results into wet plaster. The purpose of the plaster impression was to make a mold to cast a lead printing plate to eliminate any transcription or typographical errors that Babbage was so concerned about.
Another computer-like device developed at the end of WWI was the Enigma machine used to encrypt and decrypt secret messages. The Enigma was an electro-mechanical device that was used by the military in several countries, most notably the Nazis during WWII. Allied forces were able to capture a machine and decrypt a vast number of Nazi messages. An Enigma machine is shown below.
One of the first general purpose computers was the ENIAC (Electronic Numerical Integrator And Computer). It was designed to calculate firing tables for WWII artillery, but it wasn't completed until after the end of the war. The ENIAC had almost 18,000 vacuum tubes, occupied 680 square feet of space, and used enough power for 50 homes. The ENIAC could perform about 5,000 operations per second, but it had to be rewired for each new job. For comparison, the Intel 8088 microprocessor we saw at the Intel museum is capable of up to 1 million operations per second.
The SAGE (Semi-Automatic Ground Environment) computer was developed by IBM for the Air Force during the Cold War. The SAGE had over 50,000 vacuum tubes, weighed 250 tons, and occupied an acre of floor space. There were 27 SAGE computer installations throughout North America. Because of the unreliability of a device with that many vacuum tubes, there were two complete SAGE computers at each installation. The computers were used to monitor radar, to track and report any possible enemy intrusion, and to direct defensive action. Fortunately, we never came under enemy attack because several experts doubt the SAGE would have really been that effective in tracking them. The photo below shows only a small part of a SAGE computer. The racks behind the console are filled with rows and rows of vacuum tubes.
Computers continued to grow in power, capability, and usefulness. Up until the mid-1960s, the problem with computers was they all used unique components. The components from one line of computers to another line, even by the same manufacturer, were not interchangeable. The IBM System/360 computer, announced in 1964, attempted to remedy all that. The System/360 consisted of a family of 6 mutually compatible computers and 40 peripherals that would all work together. This meant if a company wanted to upgrade, they wouldn't have to scrap everything and start over. A System/360 computer is shown in the next photo.
As all those high-powered mainframe computers were being developed, Digital Equipment Company introduced what was considered a mini-computer in 1965. Although it was called a mini-computer, it wasn't very small by today's standards. At $18,000, however, it was one fifth the cost of an IBM 360 mainframe. The relatively reasonable price allowed small businesses, manufacturing plants, and scientific labs to buy a computer.
The size and price of computers continued to fall. In 1971, what was considered by many to be the first commercial personal computer, the Kenbak-1, went on sale for $750. This was before the microprocessor was readily available, and the Kenbak-1 used a series of discrete chips. Input was by means of a series of switches and buttons and output was a series of lights. Only about 40 were sold.
Much of the early work with so-called personal computers like the Kenbak-1 was done by hobbyists, or geeks as they are called today. In 1976, Steve Wozniak showed his prototype Apple 1 computer to his friends at the Homebrew Computer Club. For $666.66, you got a kit, but you had to supply your own case, power supply, and display. Steve Wozniak and his high school friend, Steve Jobs, went into small-scale production when a local computer shop ordered 50 of the computers. An Apple 1 is shown in the photo below. It's hard to see in the photo, but Steve Wozniak has signed "Woz" at the top of the wooden case.
The Computer Museum also has a vast array of personal computers from the late 70s through the 80s and 90s on display. They also have examples of other devices such as the first computer mouse shown in the photo below. The first mouse was designed in 1964 and was encased in a block of wood. It only had only one button. The other mouse is a little later model by Logitech with the more-familiar three buttons.
As an example of how the size of computers has shrunk, the large metal disc in the photo below is about three feet in diameter and is a 10-megabyte hard disc platter from 1974. The white rectangle in the very center is a 1 gigabyte micro drive. One gigabyte equals 1,000 megabytes, so the micro drive holds 100 times as much data as the large, 10-megabyte disc.
While the Intel museum was fascinating because it related to more-familiar personal computers, the Computer History Museum was also interesting because we were able to learn more about the history of other forms of computing.
Since it was mid-afternoon by the time we had seen the Computer History Museum and we hadn't had anything for lunch, we decided to drive up toward the southern part of San Francisco to check out Joe's Cable Car Restaurant. We definitely wanted to visit San Francisco, but we were waiting until the weekend so we would have an easier time parking downtown and so we wouldn't have to battle traffic. But since Joe's is in the southern outskirts of town and since we weren't that far away, we thought it might be a good time to go. The photo below shows the outside of Joe's.
We had recently seen a story about Joe's on the Food Network program Diners, Drive-ins and Dives. Joe's features hamburgers made from fresh (never Frozen) chuck that is ground on-site daily. The chuck is hand-trimmed to about 94 to 96% lean. The next photo shows the cook trimming chuck prior to grinding.
We both had 4 ounce burgers, and Paul had his with American cheese. It's amazing how big a 4 ounce burger is with honest weights and with the small amount of shrinkage you get with lean meat. The next photo shows Paul ready to enjoy his burger.
The
hamburgers at Joe's aren't cheap. The starting price is $10 for a 4 ounce
burger and it goes up from there with fancy toppings (including four or five types of cheese, mushrooms, bacon, avocado, etc.) and larger sizes of 6 and 8 ounces. It was the most we have ever spent for a hamburger meal, but they were probably the best burgers we have ever had. We always like the burgers at Red Robin - theirs have fabulous toppings; but at Joe's, it's all about the meat.
We managed to sneak around traffic and make it back to the motor home without too much delay. As we said, San Francisco was scheduled for the weekend, but our next excursion was to the north of the city.